Choose an activity
Downtime actions give a pilot a focused way to spend time between missions. The core book presents options for recovery, training, investigation, social connections and other personal pursuits.
Downtime is where pilots pursue personal aims, build connections and prepare for what comes next. It keeps the campaign moving when the mechs are back in the hangar.
Downtime actions give a pilot a focused way to spend time between missions. The core book presents options for recovery, training, investigation, social connections and other personal pursuits.
Use downtime to show the effects of the last mission and introduce people, places or problems that matter to the pilots. These scenes can create new leads without requiring a tactical encounter.
A mission may include resources or advantages arranged ahead of time. Establish what the squad has secured and how it can be used before the situation becomes urgent.
These editorial notes paraphrase concepts from the free player-facing LANCER Core Rulebook. They omit exceptions and full mechanics; the published book and your GM are authoritative.